Friday, January 16, 2009

Drinkng Game

So, we are hosting a housewarming party this weekend.  About a week ago, while sitting down playing LittleBigPlanet, Sarah asks me "what games should we have out?"  

The wheels in my mind turned for a split second.  The cartoon lightbulb over my head was almost visible to the naked eye.  I responded:  "Shit.  Why don't I make a drinking game?"  

I thought of a shot (or rather, a group of shots) I had taken on my 21st birthday and it went from there.  I also thought of a little skit by the Dead Alewives (roll the dice to see if I'm getting drunk).Sarah went to hang out with some friends for a movie night, and I hit the craft store to make my play-test copies.  2 hours later, I had my rough game.  We play-tested it two days later.  We got really loaded in about a half hour.  Taking the advice of my most trusted colleagues, Ben Reeves and Sarah Blossom, I sat down to tweak the pacing of the game.  

I work in a machine shop.  During long machine runs I am able to stare off into space or do whatever I please.  This week, I rolled dice.  I rolled dice so much I am now afflicted with minor carpel-tunnel syndrome.  And I want to say this:  I love dice.  I love games of chance.  I haven't played craps in 3 years and it kills me.  I love the clackity-clack-clack of chance.  I infused my love of dice, my love of people, and my love of interpersonal relationships into this game.  It kicks my ass.  I will be testing it out on a select few people tomorrow and I will pray to God tonight that it kicks their asses too. 

I will follow up with more information as it becomes available.  I am looking to place the game on the market within the next month.  For now, I will set up an Ebay store; I want the Sunday Gamer website to launch with 3 different games available at the same time, so the Ebay store will have to suffice for now. 

I am still working on my version of the "Jump to Conclusions Mat."  I will post as I move toward a working copy of that.

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